The Art Institute of California, a college of Argosy University, San Francisco Media Arts Area of Study
Computer Animation -
The Master of Fine Arts degree program in Computer Animation is a six-quarter, terminal degree program designed to prepare students to be animators. It offers a forum for advanced study and rigorous discourse, integrating art history, criticism and advanced studio exploration and experimentation. Based on individual interests and experimentation, students have the opportunity to study and examine computer animation from many different aspects. Students connect with faculty who are committed to providing ample opportunities for collaboration, inspiration, growth and exploration.
The graduate program is focused on the creative process, with advanced study that combines studio work, research, interests, and abilities. Students in the Computer Animation program have the opportunity to develop skills as traditional studio artists, filmic storytellers, art historians, and critical thinkers, as well as to strengthen their technical animation skills with hardware and software. As a capstone project, students are required to complete a significant work of authorship, the Master?s Thesis production. The curriculum is designed to prepare graduates for entry-level employment in the computer animation and media fields.
GRADUATION REQUIREMENTS
To receive a Master of Fine Arts degree in Computer Animation, students must: receive a passing grade or credit for all required coursework; earn a minimum of 90 quarter credits; achieve a cumulative GPA of 3.0 or higher; meet portfolio or other requirements as outlined by the program; and satisfy all financial obligations to The Art Institute.
PROGRAM OBJECTIVES
Upon successful completion of the program, graduates should be able to:
? Apply theoretical underpinnings of art history, critical thinking and storytelling to the traditional and emerging forms of computer animation.
? Demonstrate proficiency with the tools and techniques of animation, and derive effective technical solutions that meet professional standards.
? Demonstrate experimentation and originality with the tools and techniques of animation, and present advance conceptual and practical solutions.
? Enter entry-level positions in the fields of advertising, broadcast TV, film and video production, games, virtual reality and location-based entertainment games, courtroom graphics, scientific illustration, education, military design, transportation design, electronic design, and product design.